
Able to turn on a dime, both on the ground and in the air, I always felt completely in control. The most important piece of the puzzle in Half-Genie Hero is Shantae’s controls, which feel as good as ever. One of the better-looking 2.5D games out there, Half-Genie Hero is a testament of what can be done with modern technology. Whether it was the way Shantae happily bounces step after step, or just the way an NPC’s hat bounces in their idle animation, every inch of the game moves with the same motion of a well-produced Saturday morning cartoon. Characters move so fluidly that I often found myself staring at the animations themselves. The game’s gorgeous visuals certainly help Half-Genie Hero feel so fun. But Half-Genie Hero is charming enough that it doesn’t ever feel too monotonous. It’s rare that a platformer cares so much about story, so it’s disappointing that more of it isn’t voiced.

It often delves into lengthy dialogue scenes that help contextualise the grand adventure of the game.

Like most other games in the series, Half-Genie Hero takes its time to tell a story.
